

Makes hunter's health recover as well when a self-healing move is used. Increases recovery of Palamute Gear when a support move with recovery effects is used.Ĭauses a counter when a block or deflection succeeds. Recovers health after taking an ailment-inducing attack if a skill to nullify that ailment is equipped. Prioritizes melee attacks, making them slightly more powerful. Prioritizes ranged attacks, making them slightly more powerful. Increases amount of health recovered when healing. Increases the potency of abnormal status attacks. Increases the power of elemental attacks. Negates wind pressure from almost all monsters. Prevents flinching from most monster roars. Increases the likelihood of blocking and deflecting attacks. Also negates the effects of Resistance Down. Prevents staggering from tremors created by large monsters.īoosts all resistances. Increases likelihood of stunning and tiring monsters. Also negates the effects of Defense Down. Do note that the replaced skill will be forgotten, so make sure you don't lose anything important. From here, you can choose a skill to replace with another one from the pool of all your other Buddies' skills. You'll be able to teach new skills to your Buddies by selecting Buddy Skill Lesson from the Buddy Expert or the Buddy Dojo menu. No longer do you have to reroll and hope for a Buddy with the exact skillset you want! To get access to this, you'll need to complete the request Buddy Commitment.

A new feature in the Sunbreak DLC is the option to change the equipped skills your Buddies have.
